Script TextureRenamer v1.2 for 3dsmax 2008 (also works in 3dsmax 9). Tool to copy/move textures of the selected objects to the picked folder and rename them. Use it to collect textures in one place. Also script changes path to every texture in Material Editor. How to work: 1. Load your scene and run script: MAXScript > Run Script > texturerenamer.mse 2. Press Path: button and pick the destination-folder for textures. 3. Set the template of new texture name and extension in the corresponding fields (if you will not set extension, it will remain same). 4. Turn on Old button, if you need to add old name to the new name of texture as suffix. 5. Copy/Move button sets the textures will be copied or moved. 6. 0s: button adds or removes number after texture name and the spinner sets the quantity of zeros in this number. 7. Press GO! button to start the process. In the MAXscript Listener window you will see what happened with your textures.